YOU are the main character. Waking up from a deep sleep with no memory of where you are, you begin a quest to end the battle between the warring forces. Literal forces. Like gravity and electromagnetism. In space. With a mostly helpful robot. Get your pumpkin suit on and get ready to play Arcadia.
Idea - we combine the simplicity of the flappy birds Inscope RPG layout with the functionality of the RPG so that we can have things like an inventory system and "battles" between entities. We've already got assets in Unity so that won't be a problem (making it sci-fi-ey
Goal: to work on turn-based movement and attack in a game genre (Pokemon) similar to this, starting by using predefined assets before gradually making our own.
Assets:
Commits:
GameDevExperiments/Pokemon-Tutorial-Art-Assets
Adding & setting up assets
Creating the player: - relevant up to commit #21-767094664
Creating the player animations
Create collisions